module Base
{
    item Military_Stockings-Black
    {
        DisplayCategory = Accessory,
        Type = Clothing,
        DisplayName = Military Stockings (Black),
        ClothingItem = Military_Stockings-Black,
        BodyLocation = UnderwearExtra1,
        IconsForTexture = Military_Stockings-Black;Military_Stockings-BlackPlain,
        Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Skinny_Ground,
    }

    item Military_Stockings-Desert
    {
        DisplayCategory = Accessory,
        Type = Clothing,
        DisplayName = Military Stockings (Desert),
        ClothingItem = Military_Stockings-Desert,
        BodyLocation = UnderwearExtra1,
        IconsForTexture = Military_Stockings-Desert;Military_Stockings-DesertPlain,
        Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Skinny_Ground,
    }

    item Military_Stockings-Green
    {
        DisplayCategory = Accessory,
        Type = Clothing,
        DisplayName = Military Stockings (Green),
        ClothingItem = Military_Stockings-Green,
        BodyLocation = UnderwearExtra1,
        IconsForTexture = Military_Stockings-Green;Military_Stockings-GreenPlain,
        Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Skinny_Ground,
    }

    item Military_Stockings-White
    {
        DisplayCategory = Accessory,
        Type = Clothing,
        DisplayName = Military Stockings (White),
        ClothingItem = Military_Stockings-White,
        BodyLocation = UnderwearExtra1,
        IconsForTexture = Military_Stockings-White;Military_Stockings-WhitePlain,
        Weight = 0.1,
        FabricType = Cotton,
        WorldStaticModel = Pants_Skinny_Ground,
    }

    item Military_Stockings-Press
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Press Stockings,
		ClothingItem = Military_Stockings-Press,
		BodyLocation = UnderwearExtra1,
		Icon = Military_Stockings-Press,
		Weight = 0.1,
       		FabricType = Cotton,
		WorldStaticModel = Pants_Skinny_Ground,
	}



}
